﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;


using Animation;
using MapLibrary;
using FarseerPhysics.Dynamics;

namespace AI
{
    public class HIVBot : Bot
    {
        public HIVBot(Sprite owner) : base(owner)
        {
            
        }

        public HIVBot()
        {

        }

        public override void Update(Level level, World world)
        {
        }
    }
}
